Thorp Count

 

A formula devised by Edward O. Thorp for making doubling decisions in pure race backgammon games. It is a modification of the basic pip count which takes into account some elements of checker distribution.

Each player's Thorp count is his pip count, plus 2 for each of his checkers still on the board, minus 1 for each of his occupied home board points, plus 1 for each checker on his one-point. Then the player on roll increases his count by 10 percent if it is more than 30.

 

Thorp advises:

Double any time your count does not exceed the opponent's by more than 2;

redouble any time your count does not exceed opponent's by more than 1;

accept the double if your count does not exceed doubler's by more than 2.

See post by Simon Woodhead. For a comparison with other methods, see article by Tom Keith.